Navigation
API > API/Plugins > API/Plugins/InterchangePipelines
References
| Module | InterchangePipelines |
| Header | /Engine/Plugins/Interchange/Runtime/Source/Pipelines/Public/InterchangePipelineMeshesUtilities.h |
| Include | #include "InterchangePipelineMeshesUtilities.h" |
Syntax
USTRUCT (BlueprintType )
struct FInterchangeMeshGeometry
Remarks
A mesh geometry is a description of a translated mesh asset node that defines a geometry.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< FString > | AttachedSocketUids | A list of all scene nodes that represent sockets attached to this mesh. | |
| TObjectPtr< const UInterchangeMeshNode > | MeshNode | The UInterchangeMeshNode pointer represented by this structure. | |
| FString | MeshUid | The unique ID of the UInterchangeMeshNode represented by this structure. | |
| TArray< FString > | ReferencingMeshInstanceUids | All mesh instances that refer to this UInterchangeMeshNode pointer. |
Constructors
| Type | Name | Description | |
|---|---|---|---|