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This container exists only because UPROPERTY cannot support nested container. See FInterchangeMeshInstance.
| Name | FInterchangeLodSceneNodeContainer |
| Type | struct |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/Pipelines/Public/InterchangePipelineMeshesUtilities.h |
| Include Path | #include "InterchangePipelineMeshesUtilities.h" |
Syntax
USTRUCT (BlueprintType )
struct FInterchangeLodSceneNodeContainer
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BaseNodes | TArray< TObjectPtr< const UInterchangeBaseNode > > | Each scene node here represents a mesh scene/component node. | InterchangePipelineMeshesUtilities.h |
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