| AttributeRegexFilter |
FString |
Regex filter to select which USD prim attributes should be converted into translated node custom attributes |
InterchangeUsdTranslator.h |
- EditAnywhere
- Category="USD Translator"
- Meta=(EditCondition=bTranslatePrimAttributes)
|
| bOverrideStageOptions |
bool |
Whether to use the specified StageOptions instead of the stage's own settings |
InterchangeUsdTranslator.h |
- EditAnywhere
- Category="USD Translator"
|
| bTranslatePrimAttributes |
bool |
Whether to convert USD prim attributes into translated node custom attributes, if they pass the regex filter |
InterchangeUsdTranslator.h |
- EditAnywhere
- Category="USD Translator"
|
| GeometryPurpose |
int32 |
Only import geometry prims with these specific purposes from the USD file |
InterchangeUsdTranslator.h |
|
| InterpolationType |
EUsdInterpolationType |
Describes how to interpolate between a timeSample value and the next |
InterchangeUsdTranslator.h |
- EditAnywhere
- Category="USD Translator"
|
| MaterialPurpose |
FName |
Specifies which material purpose to use when parsing USD material bindings, in addition to the "allPurpose" fallback |
InterchangeUsdTranslator.h |
- EditAnywhere
- Category="USD Translator"
|
| RenderContext |
FName |
Specifies which set of shaders to use when parsing USD materials, in addition to the universal render context. |
InterchangeUsdTranslator.h |
- EditAnywhere
- Category="USD Translator"
|
| StageOptions |
FUsdStageOptions |
Custom StageOptions to use for the stage |
InterchangeUsdTranslator.h |
- EditAnywhere
- Category="USD Translator"
- Meta=(EditCondition=bOverrideStageOptions)
|