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Represents a single grid (essentially a 3d texture) within a volumetric file
| Name | UInterchangeVolumeGridNode |
| Type | class |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/Nodes/Public/InterchangeVolumeNode.h |
| Include Path | #include "InterchangeVolumeNode.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UInterchangeVolumeGridNode : public UInterchangeBaseNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInterchangeBaseNode → UInterchangeVolumeGridNode
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Macro_CustomElementTypeKey | const UE::Interchange::FAttributeKey | InterchangeVolumeNode.h | ||
| Macro_CustomGridActiveAABBMaxKey | const UE::Interchange::FAttributeKey | InterchangeVolumeNode.h | ||
| Macro_CustomGridActiveAABBMinKey | const UE::Interchange::FAttributeKey | InterchangeVolumeNode.h | ||
| Macro_CustomGridActiveDimKey | const UE::Interchange::FAttributeKey | InterchangeVolumeNode.h | ||
| Macro_CustomGridTransformKey | const UE::Interchange::FAttributeKey | InterchangeVolumeNode.h | ||
| Macro_CustomNumComponentsKey | const UE::Interchange::FAttributeKey | InterchangeVolumeNode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetCustomElementType
(
EVolumeGridElementType& AttributeValue |
Gets the datatype of the value of each voxel in the grid | InterchangeVolumeNode.h |
|
bool GetCustomGridActiveAABBMax
(
FIntVector& AttributeValue |
Gets the max X, Y and Z of the grid's active axis-aligned bounding box. | InterchangeVolumeNode.h |
|
bool GetCustomGridActiveAABBMin
(
FIntVector& AttributeValue |
Gets the min X, Y and Z of the grid's active axis-aligned bounding box. | InterchangeVolumeNode.h |
|
bool GetCustomGridActiveDimensions
(
FIntVector& AttributeValue |
Gets the size of the grid, in voxels. | InterchangeVolumeNode.h |
|
bool GetCustomGridTransform
(
FTransform& AttributeValue |
Gets the grid transform contained in the volume file | InterchangeVolumeNode.h |
|
bool GetCustomNumComponents
(
int32& NumComponents |
Gets the number of components of each voxel of the grid (e.g. 3 components for a vector grid) | InterchangeVolumeNode.h |
|
bool SetCustomElementType
(
const EVolumeGridElementType& AttributeValue |
Sets the datatype of the value of each voxel in the grid | InterchangeVolumeNode.h |
|
bool SetCustomGridActiveAABBMax
(
const FIntVector& AttributeValue |
Sets the max X, Y and Z of the grid's active axis-aligned bounding box. | InterchangeVolumeNode.h |
|
bool SetCustomGridActiveAABBMin
(
const FIntVector& AttributeValue |
Sets the min X, Y and Z of the grid's active axis-aligned bounding box. | InterchangeVolumeNode.h |
|
bool SetCustomGridActiveDimensions
(
const FIntVector& AttributeValue |
Sets the size of the grid, in voxels. | InterchangeVolumeNode.h |
|
bool SetCustomGridTransform
(
const FTransform& AttributeValue |
Sets the grid transform contained in the volume file | InterchangeVolumeNode.h |
|
bool SetCustomNumComponents
(
const int32& NumComponents |
Sets the number of components of each voxel of the grid (e.g. 3 components for a vector grid) | InterchangeVolumeNode.h |
|
Overridden from UInterchangeBaseNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString GetTypeName() |
InterchangeVolumeNode.h |