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API > API/Plugins > API/Plugins/InterchangeNodes > API/Plugins/InterchangeNodes/UInterchangeShaderPortsAPI
Description
Makes an attribute key to represent a parameter being given to an input (that is, Inputs:InputName:Parameter). This is more relevant to Materials, but could be used to differentiate between constant values and parameters.
| Name | MakeInputParameterKey |
| Type | function |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/Nodes/Public/InterchangeShaderGraphNode.h |
| Include Path | #include "InterchangeShaderGraphNode.h" |
| Source | /Engine/Plugins/Interchange/Runtime/Source/Nodes/Private/InterchangeShaderGraphNode.cpp |
UFUNCTION (BlueprintCallable, Category="Interchange | Node | Material")
static FString MakeInputParameterKey
(
const FString & InputName
)