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API > API/Plugins > API/Plugins/InterchangeNodes > API/Plugins/InterchangeNodes/UInterchangeShaderPortsAPI
References
| Module | InterchangeNodes |
| Header | /Engine/Plugins/Interchange/Runtime/Source/Nodes/Public/InterchangeShaderGraphNode.h |
| Include | #include "InterchangeShaderGraphNode.h" |
| Source | /Engine/Plugins/Interchange/Runtime/Source/Nodes/Private/InterchangeShaderGraphNode.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"Interchange &124; Node &124; Material"&41;
static bool IsAnInput
&40;
const FString & AttributeKey
&41;
Remarks
Returns true if the attribute key is associated with an input (starts with "Inputs:").