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API > API/Plugins > API/Plugins/InterchangeNodes > API/Plugins/InterchangeNodes/UInterchangeShaderGraphNode
References
| Module | InterchangeNodes |
| Header | /Engine/Plugins/Interchange/Runtime/Source/Nodes/Public/InterchangeShaderGraphNode.h |
| Include | #include "InterchangeShaderGraphNode.h" |
| Source | /Engine/Plugins/Interchange/Runtime/Source/Nodes/Private/InterchangeShaderGraphNode.cpp |
UFUNCTION (BlueprintCallable, Category="Interchange | Node | Material")
bool SetCustomOpacityMaskClipValue
(
const float & AttributeValue,
bool bAddApplyDelegate
)
Remarks
The shader is transparent if its alpha value is lower than the clip value, or opaque if it is higher.