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API > API/Plugins > API/Plugins/InterchangeNodes > API/Plugins/InterchangeNodes/UInterchangeSceneNode
Description
Sets if Joint has Bind Pose. Automatic T0 usage will be configured in case if the Skeleton contanis at least 1 Joint without BindPose.
| Name | SetCustomHasBindPose |
| Type | function |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/Nodes/Public/InterchangeSceneNode.h |
| Include Path | #include "InterchangeSceneNode.h" |
| Source | /Engine/Plugins/Interchange/Runtime/Source/Nodes/Private/InterchangeSceneNode.cpp |
UFUNCTION (BlueprintCallable, Category="Interchange | Node | Joint")
bool SetCustomHasBindPose
(
const bool & bHasBindPose
)