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API > API/Plugins > API/Plugins/InterchangeNodes > API/Plugins/InterchangeNodes/UInterchangeSceneNode
References
| Module | InterchangeNodes |
| Header | /Engine/Plugins/Interchange/Runtime/Source/Nodes/Public/InterchangeSceneNode.h |
| Include | #include "InterchangeSceneNode.h" |
| Source | /Engine/Plugins/Interchange/Runtime/Source/Nodes/Private/InterchangeSceneNode.cpp |
UFUNCTION (BlueprintCallable, Category="Interchange | Node | SkeletalMesh")
bool SetCustomAnimationAssetUidToPlay
(
const FString & AttributeValue
)
Remarks
Set the Animation Asset To Play by this Scene Node. Only relevant for SkeletalMeshActors (that is, SceneNodes that are instantiating Skeletal Meshes).