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API > API/Plugins > API/Plugins/InterchangeNodes
| Name | UInterchangeMeshLODContainerNode |
| Type | class |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/Nodes/Public/InterchangeMeshLODContainerNode.h |
| Include Path | #include "InterchangeMeshLODContainerNode.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UInterchangeMeshLODContainerNode : public UInterchangeBaseNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInterchangeBaseNode → UInterchangeMeshLODContainerNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UInterchangeMeshLODContainerNode() |
InterchangeMeshLODContainerNode.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LODMeshUids | UE::Interchange::TArrayAttributeHelper< FString > | InterchangeMeshLODContainerNode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool AddMeshLODNodeUid
(
const FString& MeshLODNodeUid |
InterchangeMeshLODContainerNode.h |
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| InterchangeMeshLODContainerNode.h |
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bool RemoveMeshLODNodeUid
(
const FString& MeshLODNodeUid |
InterchangeMeshLODContainerNode.h |
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bool ResetMeshLODNodeUids() |
InterchangeMeshLODContainerNode.h |
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Overridden from UInterchangeBaseNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString GetTypeName() |
InterchangeMeshLODContainerNode.h |