Navigation
API > API/Plugins > API/Plugins/InterchangeNodes
| Name | UInterchangeMaterialInstanceNode |
| Type | class |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/Nodes/Public/InterchangeMaterialInstanceNode.h |
| Include Path | #include "InterchangeMaterialInstanceNode.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UInterchangeMaterialInstanceNode : public UInterchangeBaseNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInterchangeBaseNode → UInterchangeMaterialInstanceNode
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Macro_CustomParentKey | const UE::Interchange::FAttributeKey | InterchangeMaterialInstanceNode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool AddScalarParameterValue
(
const FString& ParameterName, |
InterchangeMaterialInstanceNode.h |
|
|
bool AddStaticSwitchParameterValue
(
const FString& ParameterName, |
InterchangeMaterialInstanceNode.h |
|
|
bool AddTextureParameterValue
(
const FString& ParameterName, |
InterchangeMaterialInstanceNode.h |
|
|
bool AddVectorParameterValue
(
const FString& ParameterName, |
InterchangeMaterialInstanceNode.h |
|
|
bool GetCustomParent
(
FString& AttributeValue |
InterchangeMaterialInstanceNode.h |
|
|
bool GetScalarParameterValue
(
const FString& ParameterName, |
InterchangeMaterialInstanceNode.h |
|
|
bool GetStaticSwitchParameterValue
(
const FString& ParameterName, |
InterchangeMaterialInstanceNode.h |
|
|
bool GetTextureParameterValue
(
const FString& ParameterName, |
InterchangeMaterialInstanceNode.h |
|
|
bool GetVectorParameterValue
(
const FString& ParameterName, |
InterchangeMaterialInstanceNode.h |
|
|
bool SetCustomParent
(
const FString& AttributeValue |
InterchangeMaterialInstanceNode.h |
|
Overridden from UInterchangeBaseNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString GetTypeName() |
Return the node type name of the class. This is used when reporting errors. | InterchangeMaterialInstanceNode.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UInterchangeMaterialInstanceNode * Create
(
UInterchangeBaseNodeContainer* NodeContainer, |
Creates a new UInterchangeShaderGraphNode and adds it to NodeContainer as a translated node. | InterchangeMaterialInstanceNode.h | |
static FString MakeNodeUid
(
const FStringView NodeName, |
Build and return a UID name for a shader node. | InterchangeMaterialInstanceNode.h |