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API > API/Plugins > API/Plugins/InterchangeNodes
| Name | UInterchangeGroomNode |
| Type | class |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/Nodes/Public/InterchangeGroomNode.h |
| Include Path | #include "InterchangeGroomNode.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UInterchangeGroomNode : public UInterchangeBaseNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInterchangeBaseNode → UInterchangeGroomNode
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Macro_CustomEndFrameKey | const UE::Interchange::FAttributeKey | InterchangeGroomNode.h | ||
| Macro_CustomFrameRateKey | const UE::Interchange::FAttributeKey | InterchangeGroomNode.h | ||
| Macro_CustomGroomCacheAttributesKey | const UE::Interchange::FAttributeKey | InterchangeGroomNode.h | ||
| Macro_CustomNumFramesKey | const UE::Interchange::FAttributeKey | InterchangeGroomNode.h | ||
| Macro_CustomStartFrameKey | const UE::Interchange::FAttributeKey | InterchangeGroomNode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetCustomEndFrame
(
int32& AttributeValue |
Get the end frame index of the animation | InterchangeGroomNode.h |
|
bool GetCustomFrameRate
(
double& AttributeValue |
Get the animation's frame rate | InterchangeGroomNode.h |
|
bool GetCustomGroomCacheAttributes
(
EInterchangeGroomCacheAttributes& AttributeValue |
Get the groom attributes that are animated | InterchangeGroomNode.h |
|
bool GetCustomNumFrames
(
int32& AttributeValue |
Get the number of frames in the animation | InterchangeGroomNode.h |
|
bool GetCustomStartFrame
(
int32& AttributeValue |
Get the start frame index of the animation | InterchangeGroomNode.h |
|
const TOptional< FInterchangeGroomPayloadKey > GetPayloadKey() |
InterchangeGroomNode.h | ||
bool SetCustomEndFrame
(
const int32& AttributeValue |
Set the end frame index of the animation | InterchangeGroomNode.h |
|
bool SetCustomFrameRate
(
const double& AttributeValue |
Set the animation's frame rate | InterchangeGroomNode.h |
|
bool SetCustomGroomCacheAttributes
(
const EInterchangeGroomCacheAttributes& AttributeValue |
Set the groom attributes that are animated | InterchangeGroomNode.h |
|
bool SetCustomNumFrames
(
const int32& AttributeValue |
Set the number of frames in the animation | InterchangeGroomNode.h |
|
bool SetCustomStartFrame
(
const int32& AttributeValue |
Set the start frame index of the animation | InterchangeGroomNode.h |
|
void SetPayloadKey
(
const FString& PayloadKey, |
InterchangeGroomNode.h |
|
Overridden from UInterchangeBaseNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString GetTypeName() |
InterchangeGroomNode.h |