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API > API/Plugins > API/Plugins/InterchangeNodes
| Name | UInterchangeAudioSoundWaveNode |
| Type | class |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/Nodes/Public/InterchangeAudioSoundWaveNode.h |
| Include Path | #include "InterchangeAudioSoundWaveNode.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UInterchangeAudioSoundWaveNode : public UInterchangeBaseNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInterchangeBaseNode → UInterchangeAudioSoundWaveNode
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| InterchangeAudioSoundWaveNode.h | |||
void SetPayloadKey
(
const FString& PayloadKey |
InterchangeAudioSoundWaveNode.h |
Overridden from UInterchangeBaseNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString GetTypeName() |
InterchangeAudioSoundWaveNode.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UInterchangeAudioSoundWaveNode * Create
(
UInterchangeBaseNodeContainer& NodeContainer, |
InterchangeAudioSoundWaveNode.h | ||
static FString MakeNodeUid
(
const FStringView NodeName |
InterchangeAudioSoundWaveNode.h |