Navigation
API > API/Plugins > API/Plugins/InterchangeImport
| Name | UMaterialExpressionMaterialXTextureSampleParameterBlur |
| Type | class |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/Import/Public/MaterialX/MaterialExpressions/MaterialExpressionTextureSampleParameterBlur.h |
| Include Path | #include "MaterialX/MaterialExpressions/MaterialExpressionTextureSampleParameterBlur.h" |
Syntax
UCLASS (MinimalAPI, CollapseCategories, HideCategories=Object, Meta=(Private))
class UMaterialExpressionMaterialXTextureSampleParameterBlur : public UMaterialExpressionTextureSampleParameter2D
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMaterialExpression → UMaterialExpressionTextureBase → UMaterialExpressionTextureSample → UMaterialExpressionTextureSampleParameter → UMaterialExpressionTextureSampleParameter2D → UMaterialExpressionMaterialXTextureSampleParameterBlur
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMaterialExpressionMaterialXTextureSampleParameterBlur
(
const FObjectInitializer& ObjectInitializer |
MaterialX/MaterialExpressions/MaterialExpressionTextureSampleParameterBlur.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Filter | EMaterialXTextureSampleBlurFilter | Filter to use when we blur a Texture: Gaussian or Box Linear filter | MaterialX/MaterialExpressions/MaterialExpressionTextureSampleParameterBlur.h |
|
| FilterOffset | float | Offset of the filter when we sample a texture coordinate | MaterialX/MaterialExpressions/MaterialExpressionTextureSampleParameterBlur.h |
|
| FilterSize | float | Size of the filter when we sample a texture coordinate | MaterialX/MaterialExpressions/MaterialExpressionTextureSampleParameterBlur.h |
|
| KernelSize | EMAterialXTextureSampleBlurKernel | The size of the blur kernel, relative to 0-1 UV space. | MaterialX/MaterialExpressions/MaterialExpressionTextureSampleParameterBlur.h |
|
Functions
Public
Overridden from UMaterialExpression
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 Compile
(
FMaterialCompiler* Compiler, |
MaterialX/MaterialExpressions/MaterialExpressionTextureSampleParameterBlur.h | ||
| MaterialX/MaterialExpressions/MaterialExpressionTextureSampleParameterBlur.h |