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API > API/Plugins > API/Plugins/InterchangeImport
| Name | UInterchangeAnimSequenceFactory |
| Type | class |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/Import/Public/Animation/InterchangeAnimSequenceFactory.h |
| Include Path | #include "Animation/InterchangeAnimSequenceFactory.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UInterchangeAnimSequenceFactory : public UInterchangeFactoryBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInterchangeFactoryBase → UInterchangeAnimSequenceFactory
Structs
| Name | Remarks |
|---|---|
| FBoneTrackData | |
| FMorphTargetData |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AnimSequence | TObjectPtr< UAnimSequence > | The imported AnimSequence. | Animation/InterchangeAnimSequenceFactory.h | |
| BoneAnimationPayloadQueries | TMap< TTuple< FString, FInterchangeAnimationPayLoadKey >, UE::Interchange::FAnimationPayloadQuery > | Animation queries. | Animation/InterchangeAnimSequenceFactory.h | |
| BoneAnimationPayloadResults | TMap< TTuple< FString, FInterchangeAnimationPayLoadKey >, UE::Interchange::FAnimationPayloadData > | Animation queries results. | Animation/InterchangeAnimSequenceFactory.h | |
| BoneTrackData | FBoneTrackData | Bone track animations payload data. | Animation/InterchangeAnimSequenceFactory.h | |
| MorphTargetData | FMorphTargetData | Morph target curves payload data. | Animation/InterchangeAnimSequenceFactory.h |
Functions
Public
Overridden from UInterchangeFactoryBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BackupSourceData
(
const UObject* Object |
Animation/InterchangeAnimSequenceFactory.h | ||
virtual FImportAssetResult BeginImportAsset_GameThread
(
const FImportAssetObjectParams& Arguments |
Animation/InterchangeAnimSequenceFactory.h | ||
virtual void BuildObject_GameThread
(
const FSetupObjectParams& Arguments, |
Animation/InterchangeAnimSequenceFactory.h | ||
virtual void ClearBackupSourceData
(
const UObject* Object |
Animation/InterchangeAnimSequenceFactory.h | ||
virtual void CreatePayloadTasks
(
const FImportAssetObjectParams& Arguments, |
Animation/InterchangeAnimSequenceFactory.h | ||
virtual FImportAssetResult EndImportAsset_GameThread
(
const FImportAssetObjectParams& Arguments |
Animation/InterchangeAnimSequenceFactory.h | ||
virtual EInterchangeFactoryAssetType GetFactoryAssetType() |
Animation/InterchangeAnimSequenceFactory.h | ||
virtual UClass * GetFactoryClass() |
Animation/InterchangeAnimSequenceFactory.h | ||
| Animation/InterchangeAnimSequenceFactory.h | |||
virtual FImportAssetResult ImportAsset_Async
(
const FImportAssetObjectParams& Arguments |
Animation/InterchangeAnimSequenceFactory.h | ||
virtual void ReinstateSourceData
(
const UObject* Object |
Animation/InterchangeAnimSequenceFactory.h | ||
virtual bool SetSourceFilename
(
const UObject* Object, |
Animation/InterchangeAnimSequenceFactory.h | ||
virtual void SetupObject_GameThread
(
const FSetupObjectParams& Arguments |
Animation/InterchangeAnimSequenceFactory.h |