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API > API/Plugins > API/Plugins/InterchangeImport > API/Plugins/InterchangeImport/FInterchangeNaniteAssemblyBuilde-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FInterchangeNaniteAssemblyBuilder Create
(
USkeletalMesh* SkeletalMesh, |
Create a builder for the given skeletal mesh. | Mesh/InterchangeMeshHelper.h | |
static FInterchangeNaniteAssemblyBuilder Create
(
UStaticMesh* StaticMesh, |
Create a builder for the given static mesh. | Mesh/InterchangeMeshHelper.h |
Create(USkeletalMesh , const UInterchangeMeshFactoryNode , const UInterchangeBaseNodeContainer *)
Description
Create a builder for the given skeletal mesh. The given mesh factory node must hold the mesh part dependency information.
Nanite assembly builder public interface
| Name | Create |
| Type | function |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/Import/Public/Mesh/InterchangeMeshHelper.h |
| Include Path | #include "Mesh/InterchangeMeshHelper.h" |
| Source | /Engine/Plugins/Interchange/Runtime/Source/Import/Private/Mesh/InterchangeMeshHelper.cpp |
static FInterchangeNaniteAssemblyBuilder Create
(
USkeletalMesh * SkeletalMesh,
const UInterchangeMeshFactoryNode * MeshFactoryNode,
const UInterchangeBaseNodeContainer * NodeContainer
)
Create(UStaticMesh , const UInterchangeMeshFactoryNode , const UInterchangeBaseNodeContainer *)
Description
Create a builder for the given static mesh. The given mesh factory node must hold the mesh part dependency information.
| Name | Create |
| Type | function |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/Import/Public/Mesh/InterchangeMeshHelper.h |
| Include Path | #include "Mesh/InterchangeMeshHelper.h" |
| Source | /Engine/Plugins/Interchange/Runtime/Source/Import/Private/Mesh/InterchangeMeshHelper.cpp |
static FInterchangeNaniteAssemblyBuilder Create
(
UStaticMesh * StaticMesh,
const UInterchangeMeshFactoryNode * MeshFactoryNode,
const UInterchangeBaseNodeContainer * NodeContainer
)