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API > API/Plugins > API/Plugins/InterchangeFactoryNodes > API/Plugins/InterchangeFactoryNodes/UInterchangeTextureFactoryNode
References
| Module | InterchangeFactoryNodes |
| Header | /Engine/Plugins/Interchange/Runtime/Source/FactoryNodes/Public/InterchangeTextureFactoryNode.h |
| Include | #include "InterchangeTextureFactoryNode.h" |
UFUNCTION&40;BlueprintCallable, Category&61;"Interchange &124; Node &124; Texture"&41;
bool SetCustomTranslatedTextureNodeUid
&40;
const FString & AttributeValue
&41;
Remarks
Set the translated texture node unique ID. This is the reference to the node that was create by the translator and this node is needed to get the texture payload.