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API > API/Plugins > API/Plugins/InterchangeFactoryNodes > API/Plugins/InterchangeFactoryNodes/UInterchangeTexture2DFactoryNode
References
| Module | InterchangeFactoryNodes |
| Header | /Engine/Plugins/Interchange/Runtime/Source/FactoryNodes/Public/InterchangeTexture2DFactoryNode.h |
| Include | #include "InterchangeTexture2DFactoryNode.h" |
UFUNCTION&40;BlueprintCallable, Category&61;"Interchange &124; Node &124; Texture &124; UDIMs"&41;
void SetSourceBlockByCoordinates
&40;
int32 X,
int32 Y,
const FString & InSourceFile
&41;
Remarks
Set a source block for the texture
The textures must be of the same format and use the same pixel format The first block in the map is used to determine the accepted texture format and pixel format
Parameters
| Name | Description |
|---|---|
| X | The X coordinate of the block |
| Y | The Y coordinate of the block |
| InSourceFile | The source file for that block |