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API > API/Plugins > API/Plugins/InterchangeFactoryNodes > API/Plugins/InterchangeFactoryNodes/UInterchangeTexture2DFactoryNode
Description
UDIMs begin here UDIM base textures use a different model for the source data. Get the source blocks for the texture. If the map is empty, the texture is imported as a normal texture using the payload key.
| Name | GetSourceBlocks |
| Type | function |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/FactoryNodes/Public/InterchangeTexture2DFactoryNode.h |
| Include Path | #include "InterchangeTexture2DFactoryNode.h" |
UFUNCTION (BlueprintCallable, Category="Interchange | Node | Texture | UDIMs")
TMap < int32, FString > GetSourceBlocks() const