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API > API/Plugins > API/Plugins/InterchangeFactoryNodes
| Name | UInterchangeSparseVolumeTextureFactoryNode |
| Type | class |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/FactoryNodes/Public/InterchangeSparseVolumeTextureFactoryNode.h |
| Include Path | #include "InterchangeSparseVolumeTextureFactoryNode.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UInterchangeSparseVolumeTextureFactoryNode : public UInterchangeFactoryBaseNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInterchangeBaseNode → UInterchangeFactoryBaseNode → UInterchangeSparseVolumeTextureFactoryNode
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Macro_CustomAnimationIDKey | const UE::Interchange::FAttributeKey | InterchangeSparseVolumeTextureFactoryNode.h | ||
| Macro_CustomAttributesAChannelWKey | const UE::Interchange::FAttributeKey | InterchangeSparseVolumeTextureFactoryNode.h | ||
| Macro_CustomAttributesAChannelXKey | const UE::Interchange::FAttributeKey | InterchangeSparseVolumeTextureFactoryNode.h | ||
| Macro_CustomAttributesAChannelYKey | const UE::Interchange::FAttributeKey | InterchangeSparseVolumeTextureFactoryNode.h | ||
| Macro_CustomAttributesAChannelZKey | const UE::Interchange::FAttributeKey | InterchangeSparseVolumeTextureFactoryNode.h | ||
| Macro_CustomAttributesADataTypeKey | const UE::Interchange::FAttributeKey | InterchangeSparseVolumeTextureFactoryNode.h | ||
| Macro_CustomAttributesBChannelWKey | const UE::Interchange::FAttributeKey | InterchangeSparseVolumeTextureFactoryNode.h | ||
| Macro_CustomAttributesBChannelXKey | const UE::Interchange::FAttributeKey | InterchangeSparseVolumeTextureFactoryNode.h | ||
| Macro_CustomAttributesBChannelYKey | const UE::Interchange::FAttributeKey | InterchangeSparseVolumeTextureFactoryNode.h | ||
| Macro_CustomAttributesBChannelZKey | const UE::Interchange::FAttributeKey | InterchangeSparseVolumeTextureFactoryNode.h | ||
| Macro_CustomAttributesBDataTypeKey | const UE::Interchange::FAttributeKey | InterchangeSparseVolumeTextureFactoryNode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetCustomAnimationID
(
FString& OutAnimationID |
Gets the animation ID of the volume nodes that were grouped together to create this animated SparseVolumeTextureFactoryNode, if any | InterchangeSparseVolumeTextureFactoryNode.h |
|
bool GetCustomAttributesAChannelW
(
FString& GridNameAndComponentIndex |
Gets the grid name and component index that will be assigned to the AttributesA texture, channel W (e.g. "density_0" or "temperature_2") | InterchangeSparseVolumeTextureFactoryNode.h |
|
bool GetCustomAttributesAChannelX
(
FString& GridNameAndComponentIndex |
Gets the grid name and component index that will be assigned to the AttributesA texture, channel X (e.g. "density_0" or "temperature_2") | InterchangeSparseVolumeTextureFactoryNode.h |
|
bool GetCustomAttributesAChannelY
(
FString& GridNameAndComponentIndex |
Gets the grid name and component index that will be assigned to the AttributesA texture, channel Y (e.g. "density_0" or "temperature_2") | InterchangeSparseVolumeTextureFactoryNode.h |
|
bool GetCustomAttributesAChannelZ
(
FString& GridNameAndComponentIndex |
Gets the grid name and component index that will be assigned to the AttributesA texture, channel Z (e.g. "density_0" or "temperature_2") | InterchangeSparseVolumeTextureFactoryNode.h |
|
bool GetCustomAttributesAFormat
(
EInterchangeSparseVolumeTextureFormat& Format |
Gets the data type of the AttributesA texture of the SparseVolumeTexture we'll create | InterchangeSparseVolumeTextureFactoryNode.h |
|
bool GetCustomAttributesBChannelW
(
FString& GridNameAndComponentIndex |
Gets the grid name and component index that will be assigned to the AttributesB texture, channel W (e.g. "density_0" or "temperature_2") | InterchangeSparseVolumeTextureFactoryNode.h |
|
bool GetCustomAttributesBChannelX
(
FString& GridNameAndComponentIndex |
Gets the grid name and component index that will be assigned to the AttributesB texture, channel X (e.g. "density_0" or "temperature_2") | InterchangeSparseVolumeTextureFactoryNode.h |
|
bool GetCustomAttributesBChannelY
(
FString& GridNameAndComponentIndex |
Gets the grid name and component index that will be assigned to the AttributesB texture, channel Y (e.g. "density_0" or "temperature_2") | InterchangeSparseVolumeTextureFactoryNode.h |
|
bool GetCustomAttributesBChannelZ
(
FString& GridNameAndComponentIndex |
Gets the grid name and component index that will be assigned to the AttributesB texture, channel Z (e.g. "density_0" or "temperature_2") | InterchangeSparseVolumeTextureFactoryNode.h |
|
bool GetCustomAttributesBFormat
(
EInterchangeSparseVolumeTextureFormat& Format |
Gets the data type of the AttributesB texture of the SparseVolumeTexture we'll create | InterchangeSparseVolumeTextureFactoryNode.h |
|
bool SetCustomAnimationID
(
const FString& InAnimationID |
Sets the animation ID of the volume nodes that were grouped together to create this animated SparseVolumeTextureFactoryNode, if any | InterchangeSparseVolumeTextureFactoryNode.h |
|
bool SetCustomAttributesAChannelW
(
FString GridNameAndComponentIndex |
Sets the grid name and component index that will be assigned to the AttributesA texture, channel W (e.g. "density_0" or "temperature_2") | InterchangeSparseVolumeTextureFactoryNode.h |
|
bool SetCustomAttributesAChannelX
(
FString GridNameAndComponentIndex |
Sets the grid name and component index that will be assigned to the AttributesA texture, channel X (e.g. "density_0" or "temperature_2") | InterchangeSparseVolumeTextureFactoryNode.h |
|
bool SetCustomAttributesAChannelY
(
FString GridNameAndComponentIndex |
Sets the grid name and component index that will be assigned to the AttributesA texture, channel Y (e.g. "density_0" or "temperature_2") | InterchangeSparseVolumeTextureFactoryNode.h |
|
bool SetCustomAttributesAChannelZ
(
FString GridNameAndComponentIndex |
Sets the grid name and component index that will be assigned to the AttributesA texture, channel Z (e.g. "density_0" or "temperature_2") | InterchangeSparseVolumeTextureFactoryNode.h |
|
bool SetCustomAttributesAFormat
(
EInterchangeSparseVolumeTextureFormat Format |
Sets the data type of the AttributesA texture of the SparseVolumeTexture we'll create | InterchangeSparseVolumeTextureFactoryNode.h |
|
bool SetCustomAttributesBChannelW
(
FString GridNameAndComponentIndex |
Sets the grid name and component index that will be assigned to the AttributesB texture, channel W (e.g. "density_0" or "temperature_2") | InterchangeSparseVolumeTextureFactoryNode.h |
|
bool SetCustomAttributesBChannelX
(
FString GridNameAndComponentIndex |
Sets the grid name and component index that will be assigned to the AttributesB texture, channel X (e.g. "density_0" or "temperature_2") | InterchangeSparseVolumeTextureFactoryNode.h |
|
bool SetCustomAttributesBChannelY
(
FString GridNameAndComponentIndex |
Sets the grid name and component index that will be assigned to the AttributesB texture, channel Y (e.g. "density_0" or "temperature_2") | InterchangeSparseVolumeTextureFactoryNode.h |
|
bool SetCustomAttributesBChannelZ
(
FString GridNameAndComponentIndex |
Sets the grid name and component index that will be assigned to the AttributesB texture, channel Z (e.g. "density_0" or "temperature_2") | InterchangeSparseVolumeTextureFactoryNode.h |
|
bool SetCustomAttributesBFormat
(
EInterchangeSparseVolumeTextureFormat Format |
Sets the data type of the AttributesB texture of the SparseVolumeTexture we'll create | InterchangeSparseVolumeTextureFactoryNode.h |
|
Overridden from UInterchangeFactoryBaseNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UClass * GetObjectClass() |
InterchangeSparseVolumeTextureFactoryNode.h |
Overridden from UInterchangeBaseNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString GetTypeName() |
InterchangeSparseVolumeTextureFactoryNode.h |