Navigation
API > API/Plugins > API/Plugins/InterchangeFactoryNodes
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UInterchangeBaseNode
- UInterchangeFactoryBaseNode
- UInterchangeSkeletonFactoryNode
References
| Module | InterchangeFactoryNodes |
| Header | /Engine/Plugins/Interchange/Runtime/Source/FactoryNodes/Public/InterchangeSkeletonFactoryNode.h |
| Include | #include "InterchangeSkeletonFactoryNode.h" |
Syntax
UCLASS&40;BlueprintType, Experimental&41;
class UInterchangeSkeletonFactoryNode : public UInterchangeFactoryBaseNode
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bIsNodeClassInitialized |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | GetCustomRootJointUid
(
FString& AttributeValue |
Return false if the Attribute was not set previously. | |
| bool | GetCustomSkeletalMeshFactoryNodeUid
(
FString& AttributeValue |
||
| bool | GetCustomUseTimeZeroForBindPose
(
bool& AttributeValue |
Query if this skeleton should replace joint transform with time zero evaluation instead of bind pose. | |
| void | InitializeSkeletonNode
(
const FString& UniqueID, |
Initialize node data | |
| bool | SetCustomRootJointUid
(
const FString& AttributeValue |
||
| bool | SetCustomSkeletalMeshFactoryNodeUid
(
const FString& AttributeValue |
||
| bool | SetCustomUseTimeZeroForBindPose
(
const bool& AttributeValue |
If AttributeValue is true, force this skeleton bind pose to use time zero instead of bind pose. |
Overridden from UInterchangeFactoryBaseNode
| Type | Name | Description | |
|---|---|---|---|
| UClass * | Get the class this node want to create |
Overridden from UInterchangeBaseNode
| Type | Name | Description | |
|---|---|---|---|
| FGuid | GetHash () |
Return a FGuid build from the FSHA1 of all the attribute data contain in the node. | |
| FString | GetTypeName () |
Return the node type name of the class, we use this when reporting error |