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API > API/Plugins > API/Plugins/InterchangeFactoryNodes > API/Plugins/InterchangeFactoryNodes/UInterchangeMeshActorFactoryNode
Description
Set the animation asset for this scene node to play. (This is only relevant for SkeletalMeshActors: scene nodes that are instantiating skeletal meshes.)
| Name | SetCustomAnimationAssetUidToPlay |
| Type | function |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/FactoryNodes/Public/InterchangeMeshActorFactoryNode.h |
| Include Path | #include "InterchangeMeshActorFactoryNode.h" |
| Source | /Engine/Plugins/Interchange/Runtime/Source/FactoryNodes/Private/InterchangeMeshActorFactoryNode.cpp |
UFUNCTION (BlueprintCallable, Category="Interchange | Node | SkeletalMesh")
bool SetCustomAnimationAssetUidToPlay
(
const FString & AttributeValue
)