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API > API/Plugins > API/Plugins/InterchangeFactoryNodes > API/Plugins/InterchangeFactoryNodes/UInterchangeMeshActorFactoryNode
References
| Module | InterchangeFactoryNodes |
| Header | /Engine/Plugins/Interchange/Runtime/Source/FactoryNodes/Public/InterchangeMeshActorFactoryNode.h |
| Include | #include "InterchangeMeshActorFactoryNode.h" |
| Source | /Engine/Plugins/Interchange/Runtime/Source/FactoryNodes/Private/InterchangeMeshActorFactoryNode.cpp |
UFUNCTION (BlueprintCallable, Category="Interchange | Node | SkeletalMesh")
bool GetCustomAnimationAssetUidToPlay
(
FString & AttributeValue
) const
Remarks
Get the animation asset set for this scene node to play.