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API > API/Plugins > API/Plugins/InterchangeFactoryNodes
| Name | UInterchangeMaterialInstanceFactoryNode |
| Type | class |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/FactoryNodes/Public/InterchangeMaterialFactoryNode.h |
| Include Path | #include "InterchangeMaterialFactoryNode.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UInterchangeMaterialInstanceFactoryNode : public UInterchangeBaseMaterialFactoryNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInterchangeBaseNode → UInterchangeFactoryBaseNode → UInterchangeBaseMaterialFactoryNode → UInterchangeMaterialInstanceFactoryNode
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Macro_CustomBlendModeKey | const UE::Interchange::FAttributeKey | InterchangeMaterialFactoryNode.h | ||
| Macro_CustomInstanceClassNameKey | const UE::Interchange::FAttributeKey | InterchangeMaterialFactoryNode.h | ||
| Macro_CustomParentKey | const UE::Interchange::FAttributeKey | InterchangeMaterialFactoryNode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetCustomBlendMode
(
TEnumAsByte< EBlendMode >& AttributeValue |
InterchangeMaterialFactoryNode.h |
|
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bool GetCustomInstanceClassName
(
FString& AttributeValue |
InterchangeMaterialFactoryNode.h |
|
|
bool GetCustomParent
(
FString& AttributeValue |
InterchangeMaterialFactoryNode.h |
|
|
bool SetCustomBlendMode
(
TEnumAsByte< EBlendMode > AttributeValue, |
InterchangeMaterialFactoryNode.h |
|
|
bool SetCustomInstanceClassName
(
const FString& AttributeValue |
InterchangeMaterialFactoryNode.h |
|
|
bool SetCustomParent
(
const FString& AttributeValue |
InterchangeMaterialFactoryNode.h |
|
Overridden from UInterchangeFactoryBaseNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UClass * GetObjectClass() |
InterchangeMaterialFactoryNode.h |
Overridden from UInterchangeBaseNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString GetTypeName() |
InterchangeMaterialFactoryNode.h |