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API > API/Plugins > API/Plugins/InterchangeFactoryNodes > API/Plugins/InterchangeFactoryNodes/UInterchangeAnimSequenceFactoryN-
References
| Module | InterchangeFactoryNodes |
| Header | /Engine/Plugins/Interchange/Runtime/Source/FactoryNodes/Public/InterchangeAnimSequenceFactoryNode.h |
| Include | #include "InterchangeAnimSequenceFactoryNode.h" |
| Source | /Engine/Plugins/Interchange/Runtime/Source/FactoryNodes/Private/InterchangeAnimSequenceFactoryNode.cpp |
UFUNCTION (BlueprintCallable, Category="Interchange | Node | AnimSequence")
bool GetCustomImportBoneTracks
(
bool & AttributeValue
) const
Remarks
Get the import bone tracks state. If the attribute is true, bone tracks are imported. If the attribute is false, bone tracks are not imported.
Return false if the attribute is not set. Return true if the attribute exists and can be queried.