Navigation
API > API/Plugins > API/Plugins/InteractableInterface > API/Plugins/InteractableInterface/UInteractionTargetComponent
Description
Determines what the configuration of this target is. Gather information about this specific target so that it can be displayed to the player and provide access to what behavior should occur in response to this interaction.
| Name | BP_AppendTargetConfiguration |
| Type | function |
| Header File | /Engine/Plugins/Experimental/InteractionInterface/Source/InteractableInterface/Public/InteractionTargetComponent.h |
| Include Path | #include "InteractionTargetComponent.h" |
| Source | /Engine/Plugins/Experimental/InteractionInterface/Source/InteractableInterface/Private/InteractionTargetComponent.cpp |
UFUNCTION (BlueprintCallable, BlueprintPure=false, Category="Interactions",
Meta=(DisplayName="Get Target Configuration", AutoCreateRefTerm="Context,OutResults"))
void BP_AppendTargetConfiguration
(
const FInteractionContext & Context,
FInteractionQueryResults & OutResults
) const
Parameters
| Name | Remarks |
|---|---|
| Context | The context of this interaction. |
| OutResults | Output results that this target will populate |