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API > API/Plugins > API/Plugins/InstancedActorsEditor
Inheritance Hierarchy
- IModuleInterface
- FInstancedActorsEditorModule
References
| Module | InstancedActorsEditor |
| Header | /Engine/Plugins/Runtime/InstancedActors/Source/InstancedActorsEditor/Public/InstancedActorsEditorModule.h |
| Include | #include "InstancedActorsEditorModule.h" |
Syntax
class FInstancedActorsEditorModule : public IModuleInterface
Remarks
The public interface to this module This module contains logic for converting between AActors and Instanced Actors.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FOnConvert | ActorToIADelegate | ||
| FTextFormat | ActorToIAFormatLabel | ||
| FText | CustomizedLabelPrefix | ||
| FOnConvert | IAToActorDelegate | ||
| FTextFormat | IAToActorFormatLabel | ||
| FDelegateHandle | LevelViewportExtenderHandle |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | |||
| void | ConvertActorsToIAsUIAction
(
TConstArrayView< AActor* > InActors |
Convert selected actors to Instance Actors (IAs). | |
| void | ConvertIAsToActorsUIAction
(
TConstArrayView< AActor* > InActors |
Convert selected Instance Actors to Actors. | |
| TSharedRef< FExtender > | CreateLevelViewportContextMenuExtender
(
const TSharedRef< FUICommandList > CommandList, |
||
| void | CustomizedConvertActorsToIAsUIAction
(
TConstArrayView< AActor* > InActors, |
Convert selected actors to Instance Actors (IAs) while using the IASubsystemClass | |
| void | |||
| void | Resets FOnConvert delegates and action labels to their defaults | ||
| void | SetActorToIADelegate
(
const FOnConvert& InDelegate, |
Sets InDelegate as the delegate that will be executed as "Convert Actors to Instanced Actors" action. | |
| void | SetIAToActorDelegate
(
const FOnConvert& InDelegate, |
Sets InDelegate as the delegate that will be executed as "Convert Instanced Actors to regular Actors" action. |
Overridden from IModuleInterface
| Type | Name | Description | |
|---|---|---|---|
| void | Called before the module is unloaded, right before the module object is destroyed. | ||
| void | Called right after the module DLL has been loaded and the module object has been created Load dependent modules here, and they will be guaranteed to be available during ShutdownModule. |
Typedefs
| Name | Description |
|---|---|
| FOnConvert |