Navigation
API > API/Plugins > API/Plugins/InstancedActors > API/Plugins/InstancedActors/UInstancedActorsSubsystem
Description
Retrieves existing or spawns a new ActorClass for introspecting exemplary instance data.
Actors are spawned into ExemplarActorWorld, a separated 'inactive' UWorld, to ensure no conflict or modifications in the main game world.
These 'exemplar' actors are fully constructed, including BP construction scripts up to (but not including) BeginPlay.
| Name | GetOrCreateExemplarActor |
| Type | function |
| Header File | /Engine/Plugins/Runtime/InstancedActors/Source/InstancedActors/Public/InstancedActorsSubsystem.h |
| Include Path | #include "InstancedActorsSubsystem.h" |
| Source | /Engine/Plugins/Runtime/InstancedActors/Source/InstancedActors/Private/InstancedActorsSubsystem.cpp |
TSharedRef < UE::InstancedActors::FExemplarActorData > GetOrCreateExemplarActor
(
TSubclassOf < AActor > ActorClass
)