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API > API/Plugins > API/Plugins/InstancedActors > API/Plugins/InstancedActors/UInstancedActorsSubsystem
Description
Returns true if ActorClass has a matching FInstancedActorsClassSettingsBase entry in UInstancedActorsProjectSettings::ActorClassSettingsRegistryType data registry. Note: This relies on the registry being loaded at the time of calling i.e: in editor the registry must be set to preload in editor.
| Name | DoesActorClassHaveRegisteredSettings |
| Type | function |
| Header File | /Engine/Plugins/Runtime/InstancedActors/Source/InstancedActors/Public/InstancedActorsSubsystem.h |
| Include Path | #include "InstancedActorsSubsystem.h" |
| Source | /Engine/Plugins/Runtime/InstancedActors/Source/InstancedActors/Private/InstancedActorsSubsystem.cpp |
bool DoesActorClassHaveRegisteredSettings
(
TSubclassOf < AActor > ActorClass,
bool bIncludeSuperClasses
)
Parameters
| Name | Remarks |
|---|---|
| bIncludeSuperClasses | If true and ActorClass doesn't have a direct entry in ActorClassSettingsRegistryType, ActorClass's super classes will be successively tried instead. |