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API > API/Plugins > API/Plugins/InstancedActors > API/Plugins/InstancedActors/UInstancedActorsComponent
Syntax
UPROPERTY (ReplicatedUsing=OnRep_InstanceHandle, Transient, Meta=(AllowPrivateAccess="true"),
BlueprintReadOnly, Category=InstancedActors)
FInstancedActorsInstanceHandle InstanceHandle
Remarks
Handle to the instance that spawned this Instanced Actor, if this component's Actor owner was spawned by the Instanced Actor system, invalid handle otherwise. On servers, InstanceHandle will be set in UInstancedActorsComponent::InitializeComponent (before component BeginPlay) On clients, InstanceHandle will be set after component BeginPlay.