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API > API/Plugins > API/Plugins/InstancedActors
GameplayFeature Action carrying overrides to InstancedActors settings
| Name | UGameFeatureAction_ConfigureInstancedActors |
| Type | class |
| Header File | /Engine/Plugins/Runtime/InstancedActors/Source/InstancedActors/Public/GameFeatureAction_ConfigureInstancedActors.h |
| Include Path | #include "GameFeatureAction_ConfigureInstancedActors.h" |
Syntax
UCLASS (Meta=(DisplayName="Configure InstancedActors"))
class UGameFeatureAction_ConfigureInstancedActors : public UGameFeatureAction
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UGameFeatureAction → UGameFeatureAction_ConfigureInstancedActors
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ConfigOverride | FInstancedActorsConfig | GameFeatureAction_ConfigureInstancedActors.h |
|
Functions
Public
Overridden from UGameFeatureAction
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnGameFeatureActivating
(
FGameFeatureActivatingContext& Context |
GameFeatureAction_ConfigureInstancedActors.h | ||
virtual void OnGameFeatureDeactivating
(
FGameFeatureDeactivatingContext& Context |
GameFeatureAction_ConfigureInstancedActors.h |