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API > API/Plugins > API/Plugins/InstancedActors
| Name | FInstancedActorsModifierVolumeHandle |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/InstancedActors/Source/InstancedActors/Public/InstancedActorsTypes.h |
| Include Path | #include "InstancedActorsTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FInstancedActorsModifierVolumeHandle
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| InstancedActorsTypes.h | |||
FInstancedActorsModifierVolumeHandle
(
const int32 InModifierVolumeID |
InstancedActorsTypes.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ModifierVolumeID | int32 | InstancedActorsTypes.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetModifierVolumeID() |
InstancedActorsTypes.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FInstancedActorsModifierVolumeHandle& |
InstancedActorsTypes.h |