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API > API/Plugins > API/Plugins/InstancedActors > API/Plugins/InstancedActors/AInstancedActorsManager
Description
Attempts to run any 'pending' modifiers in ModifierVolumes where are appropriate to run given HasSpawnedEntities Called in BeginPlay prior to, and then again after SpawnEntities. Also called in AddModifierVolume.
| Name | TryRunPendingModifiers |
| Type | function |
| Header File | /Engine/Plugins/Runtime/InstancedActors/Source/InstancedActors/Public/InstancedActorsManager.h |
| Include Path | #include "InstancedActorsManager.h" |
| Source | /Engine/Plugins/Runtime/InstancedActors/Source/InstancedActors/Private/InstancedActorsManager.cpp |
void TryRunPendingModifiers()
See Also
- UInstancedActorsModifierBase::bRequiresSpawnedEntities