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API > API/Plugins > API/Plugins/InstancedActors > API/Plugins/InstancedActors/AInstancedActorsManager
References
| Module | InstancedActors |
| Header | /Engine/Plugins/Runtime/InstancedActors/Source/InstancedActors/Public/InstancedActorsManager.h |
| Include | #include "InstancedActorsManager.h" |
TSharedPtr < FMassEntityManager > GetMassEntityManager() const
the Mass entity manager used to spawn entities. Valid only after BeginPlay