Navigation
API > API/Plugins > API/Plugins/InputEditor > API/Plugins/InputEditor/UEnhancedInputEditorSubsystem
References
Module | InputEditor |
Header | /Engine/Plugins/EnhancedInput/Source/InputEditor/Public/EnhancedInputEditorSubsystem.h |
Include | #include "EnhancedInputEditorSubsystem.h" |
UFUNCTION&40;BlueprintCallable, BlueprintPure, Category&61;"Input&124;Editor"&41;
bool IsConsumingInput&40;&41; const
Remarks
Returns true if this subsystem is currently consuming input