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API > API/Plugins > API/Plugins/ImagePlate
Uncompressed source data for a single frame of a sequence
| Name | FImagePlateSourceFrame |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Public/ImagePlateFileSequence.h |
| Include Path | #include "ImagePlateFileSequence.h" |
Syntax
struct FImagePlateSourceFrame
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default constructor | ImagePlateFileSequence.h | ||
FImagePlateSourceFrame
(
const TArray64< uint8 >& InData, |
Construction from an array of data, and a given width/height/bitdepth | ImagePlateFileSequence.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BitDepth | uint32 | ImagePlateFileSequence.h | ||
| Buffer | TSharedPtr< uint8, ESPMode::ThreadSafe > | Threadsafe, shared data buffer. | ImagePlateFileSequence.h | |
| Height | uint32 | ImagePlateFileSequence.h | ||
| Pitch | uint32 | ImagePlateFileSequence.h | ||
| Width | uint32 | Metrics for the texture | ImagePlateFileSequence.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSharedRef< FSlateTextureData, ESPMode::ThreadSafe > AsSlateTexture() |
Copy this source frame into a slate texture data format | ImagePlateFileSequence.h | |
| Copy the contents of this frame to the specified texture | ImagePlateFileSequence.h | ||
bool IsValid() |
Check whether this source frame has valid data | ImagePlateFileSequence.h |