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API > API/Plugins > API/Plugins/ImagePlate
References
| Module | ImagePlate |
| Header | /Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Public/ImagePlateComponent.h |
| Include | #include "ImagePlateComponent.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FImagePlateParameters
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bFillScreen | Automatically size the plate based on the active camera's lens and filmback settings. | |
| TObjectPtr< UMaterialInstanceDynamic > | DynamicMaterial | Transient MID to hold the material with the render texture patched in | |
| FVector2D | FillScreenAmount | The amount to fill the screen with when attached to a camera | |
| FVector2D | FixedSize | The fixed size of the image plate | |
| TObjectPtr< UMaterialInterface > | Material | The material that the image plate is rendered with. | |
| TObjectPtr< UTexture > | RenderTexture | Transient texture that receives image frames | |
| FName | TextureParameterName | Name of a texture parameter inside the material to patch the render target texture to |
Constructors
| Type | Name | Description | |
|---|---|---|---|