 |
bool |
bFillScreen |
Automatically size the plate based on the active camera's lens and filmback settings. |
 |
TObjectPtr< UMaterialInstanceDynamic > |
DynamicMaterial |
Transient MID to hold the material with the render texture patched in |
 |
FVector2D |
FillScreenAmount |
The amount to fill the screen with when attached to a camera |
 |
FVector2D |
FixedSize |
The fixed size of the image plate |
 |
TObjectPtr< UMaterialInterface > |
Material |
The material that the image plate is rendered with. |
 |
TObjectPtr< UTexture > |
RenderTexture |
Transient texture that receives image frames |
 |
FName |
TextureParameterName |
Name of a texture parameter inside the material to patch the render target texture to |