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Unreal Engine C++ API Reference > Plugins > IOSReplayKit
Inheritance Hierarchy
- IModuleInterface
- IIOSReplayKitModuleInterface
References
Module | IOSReplayKit |
Header | /Engine/Plugins/Runtime/IOSReplayKit/Source/IOSReplayKit/Public/IOSReplayKit.h |
Include | #include "IOSReplayKit.h" |
Syntax
class IIOSReplayKitModuleInterface : public IModuleInterface
Remarks
The public interface to this module. In most cases, this interface is only public to sibling modules within this plugin.
Functions
Type | Name | Description | |
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IIOSReplayKitModuleInterface & | Get () |
Singleton-like access to this module's interface. |
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void | Initialize
(
bool bMicrophoneEnabled, |
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bool | IsAvailable () |
Checks to see if this module is loaded and ready. |
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void | ||
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void | ||
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void | ||
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void | ||
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void | ||
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void | ||
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void | StopCapture () |
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void |
Overridden from IModuleInterface
Type | Name | Description | |
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void | Called before the module is unloaded, right before the module object is destroyed. | |
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void | IModuleInterface implementation |