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API > API/Plugins > API/Plugins/IKRigEditor > API/Plugins/IKRigEditor/UIKRigController
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetIndexOfSolver
(
UIKRigSolverControllerBase* InController |
Get the index for a given solver in the stack The input here is a solver controller (as returned by GetSolverController()) | RigEditor/IKRigController.h |
|
int32 GetIndexOfSolver
(
FIKRigSolverBase* Solver |
Get access to the given solver. | RigEditor/IKRigController.h |
GetIndexOfSolver(UIKRigSolverControllerBase *)
Description
Get the index for a given solver in the stack The input here is a solver controller (as returned by GetSolverController())
| Name | GetIndexOfSolver |
| Type | function |
| Header File | /Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RigEditor/IKRigController.h |
| Include Path | #include "RigEditor/IKRigController.h" |
| Source | /Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Private/RigEditor/IKRigController.cpp |
UFUNCTION (BlueprintCallable, Category="IK Rig")
int32 GetIndexOfSolver
(
UIKRigSolverControllerBase * InController
)
GetIndexOfSolver(FIKRigSolverBase *)
Description
Get access to the given solver.
| Name | GetIndexOfSolver |
| Type | function |
| Header File | /Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RigEditor/IKRigController.h |
| Include Path | #include "RigEditor/IKRigController.h" |
| Source | /Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Private/RigEditor/IKRigController.cpp |
int32 GetIndexOfSolver
(
FIKRigSolverBase * Solver
) const