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API > API/Plugins > API/Plugins/IKRigEditor
| Name | SIKRigSolverStack |
| Type | class |
| Header File | /Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RigEditor/SIKRigSolverStack.h |
| Include Path | #include "RigEditor/SIKRigSolverStack.h" |
Syntax
class SIKRigSolverStack :
public SCompoundWidget,
public FEditorUndoClient
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → SIKRigSolverStack
- FSlateControlledConstruction → SWidget → SCompoundWidget → SIKRigSolverStack
- FEditorUndoClient → SIKRigSolverStack
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~SIKRigSolverStack() |
RigEditor/SIKRigSolverStack.h |
Structs
| Name | Remarks |
|---|---|
| FArguments |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AllSolversMetaData | TArray< FIKRigSolverMetaData > | END solver stack menu all type info about all available solver types (cached at startup) | RigEditor/SIKRigSolverStack.h | |
| CommandList | TSharedPtr< FUICommandList > | Menu for adding new solver commands | RigEditor/SIKRigSolverStack.h | |
| EditorController | TWeakPtr< FIKRigEditorController > | Editor controller | RigEditor/SIKRigSolverStack.h | |
| FIKRigEditorController | friend | RigEditor/SIKRigSolverStack.h | ||
| ListView | TSharedPtr< SSolverStackListViewType > | The solver stack list view | RigEditor/SIKRigSolverStack.h | |
| ListViewItems | TArray< TSharedPtr< FSolverStackElement > > | RigEditor/SIKRigSolverStack.h | ||
| SIKRigSolverStackItem | friend | END drag and drop operations | RigEditor/SIKRigSolverStack.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FArguments& InArgs, |
RigEditor/SIKRigSolverStack.h |