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API > API/Plugins > API/Plugins/IKRigEditor
Dialog to select path to export to
| |
|
| Name |
SBatchExportPathDialog |
| Type |
class |
| Header File |
/Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RetargetEditor/SRetargetAnimAssetsWindow.h |
| Include Path |
#include "RetargetEditor/SRetargetAnimAssetsWindow.h" |
Syntax
class SBatchExportPathDialog : public SWindow
Inheritance Hierarchy
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
RetargetEditor/SRetargetAnimAssetsWindow.h |
|
Structs
Variables
Protected
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| BatchContext |
FIKRetargetBatchOperationContext * |
The context/data-model we are editing with this pop-up window |
RetargetEditor/SRetargetAnimAssetsWindow.h |
|
| bExportingRetargetAssets |
bool |
|
RetargetEditor/SRetargetAnimAssetsWindow.h |
|
| ExampleText |
FText |
|
RetargetEditor/SRetargetAnimAssetsWindow.h |
|
| UserResponse |
EAppReturnType::Type |
|
RetargetEditor/SRetargetAnimAssetsWindow.h |
|
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
RetargetEditor/SRetargetAnimAssetsWindow.h |
|
|
Displays the dialog in a blocking fashion |
RetargetEditor/SRetargetAnimAssetsWindow.h |
|
Static
| Name |
Remarks |
Include Path |
Unreal Specifiers |
static FString ConvertToCleanString
(
const FText& ToClean
)
|
Remove characters not allowed in asset names |
RetargetEditor/SRetargetAnimAssetsWindow.h |
|