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API > API/Plugins > API/Plugins/IKRigEditor > API/Plugins/IKRigEditor/RetargetEditor > API/Plugins/IKRigEditor/RetargetEditor/FRetargetAutoPoseGenerator
References
| Module | IKRigEditor |
| Header | /Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RetargetEditor/IKRetargeterPoseGenerator.h |
| Include | #include "RetargetEditor/IKRetargeterPoseGenerator.h" |
| Source | /Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Private/RetargetEditor/IKRetargeterPoseGenerator.cpp |
void AlignBones
(
const TArray < FName > & BonesToAlign,
const ERetargetAutoAlignMethod Method,
const ERetargetSourceOrTarget SourceOrTarget,
const bool bSuppressWarnings
) const
Remarks
Align the specified bones on the current skeleton to the OTHER skeleton, using the specified method