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API > API/Plugins > API/Plugins/IKRigEditor > API/Plugins/IKRigEditor/RetargetEditor
Inheritance Hierarchy
- FEdMode
- IAnimationEditContext
- FAnimationEditMode
- IPersonaEditMode
- FIKRetargetEditPoseMode
References
| Module | IKRigEditor |
| Header | /Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RetargetEditor/IKRetargetEditPoseMode.h |
| Include | #include "RetargetEditor/IKRetargetEditPoseMode.h" |
Syntax
class FIKRetargetEditPoseMode : public IPersonaEditMode
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | |||
| bool | BeginTransform
(
const FGizmoState& InState |
||
| void | |||
| bool | EndTracking
(
FEditorViewportClient* InViewportClient, |
||
| bool | EndTransform
(
const FGizmoState& InState |
||
| bool | GetCustomDrawingCoordinateSystem
(
FMatrix& InMatrix, |
||
| bool | GetCustomInputCoordinateSystem
(
FMatrix& InMatrix, |
||
| FVector | |||
| bool | HandleClick
(
FEditorViewportClient* InViewportClient, |
||
| bool | InputDelta
(
FEditorViewportClient* InViewportClient, |
||
| bool | IsCompatibleWith
(
FEditorModeID OtherModeID |
||
| void | Render
(
const FSceneView* View, |
||
| void | SetEditorController
(
const TSharedPtr< FIKRetargetEditorController > InEditorController |
Glue for all the editor parts to communicate | |
| bool | |||
| bool | StartTracking
(
FEditorViewportClient* InViewportClient, |
||
| void | Tick
(
FEditorViewportClient* ViewportClient, |
END IPersonaEditMode interface FEdMode interface | |
| bool | |||
| bool | UsesTransformWidget
(
UE::Widget::EWidgetMode CheckMode |
Overridden from FAnimationEditMode
Overridden from IAnimationEditContext
| Type | Name | Description | |
|---|---|---|---|
| IPersonaPreviewScene & | |||
| bool | GetCameraTarget
(
FSphere& OutTarget |
IPersonaEditMode interface | |
| void | GetOnScreenDebugInfo
(
TArray< FText >& OutDebugInfo |
Function to collect strings from nodes to display in the viewport. |
Constants
| Name | Description |
|---|---|
| ModeName |