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API > API/Plugins > API/Plugins/IKRigEditor
| Name | FIKRetargeterThumbnailScene |
| Type | class |
| Header File | /Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RetargetEditor/IKRetargeterThumbnailRenderer.h |
| Include Path | #include "RetargetEditor/IKRetargeterThumbnailRenderer.h" |
Syntax
class FIKRetargeterThumbnailScene : public FThumbnailPreviewScene
Inheritance Hierarchy
- FGCObject → FPreviewScene → FThumbnailPreviewScene → FIKRetargeterThumbnailScene
- FTickableObjectBase → FTickableEditorObject → FThumbnailPreviewScene → FIKRetargeterThumbnailScene
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FIKRetargeterThumbnailScene() |
RetargetEditor/IKRetargeterThumbnailRenderer.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SourceActor | ASkeletalMeshActor * | The skeletal mesh actors used to display all skeletal mesh thumbnails | RetargetEditor/IKRetargeterThumbnailRenderer.h | |
| TargetActor | ASkeletalMeshActor * | RetargetEditor/IKRetargeterThumbnailRenderer.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetSkeletalMeshes
(
USkeletalMesh* SourceMesh, |
Sets the retargeter to use in the next CreateView() | RetargetEditor/IKRetargeterThumbnailRenderer.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void GetViewMatrixParameters
(
const float InFOVDegrees, |
FThumbnailPreviewScene implementation. | RetargetEditor/IKRetargeterThumbnailRenderer.h |