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API > API/Plugins > API/Plugins/IKRigEditor
| Name | FBonesToPin |
| Type | struct |
| Header File | /Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RigEditor/IKRigAutoCharacterizer.h |
| Include Path | #include "RigEditor/IKRigAutoCharacterizer.h" |
Syntax
struct FBonesToPin
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AllBonesToPin | TArray< FBoneToPin > | RigEditor/IKRigAutoCharacterizer.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| RigEditor/IKRigAutoCharacterizer.h | |||
const TArray< FBoneToPin > & GetBonesToPin() |
RigEditor/IKRigAutoCharacterizer.h |