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API > API/Plugins > API/Plugins/IKRigEditor
| Name | FBoneSettingsForIK |
| Type | struct |
| Header File | /Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RigEditor/IKRigAutoCharacterizer.h |
| Include Path | #include "RigEditor/IKRigAutoCharacterizer.h" |
Syntax
struct FBoneSettingsForIK
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBoneSettingsForIK
(
const FName InBoneName |
RigEditor/IKRigAutoCharacterizer.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| PreferredAngleMagnitude | float | RigEditor/IKRigAutoCharacterizer.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bExcluded | bool | RigEditor/IKRigAutoCharacterizer.h | ||
| bIsHinge | bool | RigEditor/IKRigAutoCharacterizer.h | ||
| BoneToApplyTo | FName | RigEditor/IKRigAutoCharacterizer.h | ||
| PreferredAxis | EPreferredAxis | RigEditor/IKRigAutoCharacterizer.h | ||
| RotationStiffness | float | RigEditor/IKRigAutoCharacterizer.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVector GetPreferredAxisAsAngles() |
RigEditor/IKRigAutoCharacterizer.h | ||
void LockNonPreferredAxes
(
EPBIKLimitType& OutX, |
RigEditor/IKRigAutoCharacterizer.h |