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API > API/Plugins > API/Plugins/IKRig
| Name | UIKRigSolverControllerBase |
| Type | class |
| Header File | /Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Rig/Solvers/IKRigSolverBase.h |
| Include Path | #include "Rig/Solvers/IKRigSolverBase.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UIKRigSolverControllerBase : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UIKRigSolverControllerBase
Derived Classes
UIKRigSolverControllerBase derived class hierarchy
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SolverToControl | FIKRigSolverBase * | The solver this controller controls | Rig/Solvers/IKRigSolverBase.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetEnabled() |
Get if the solver is on or off in the IK Rig solver stack. | Rig/Solvers/IKRigSolverBase.h |
|
void SetEnabled
(
bool bIsEnabled |
Turn the solver on/off in the IK Rig solver stack. | Rig/Solvers/IKRigSolverBase.h |
|