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API > API/Plugins > API/Plugins/IKRig
The blueprint/python API for editing a Run IK Rig Op
| Name | UIKRetargetRunIKRigController |
| Type | class |
| Header File | /Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Retargeter/RetargetOps/RunIKRigOp.h |
| Include Path | #include "Retargeter/RetargetOps/RunIKRigOp.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UIKRetargetRunIKRigController : public UIKRetargetOpControllerBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UIKRetargetOpControllerBase → UIKRetargetRunIKRigController
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FIKRetargetRunIKRigOpSettings GetSettings() |
Get the current op settings as a struct. | Retargeter/RetargetOps/RunIKRigOp.h |
|
void SetSettings
(
FIKRetargetRunIKRigOpSettings InSettings |
Set the op settings. Input is a custom struct type for this op. | Retargeter/RetargetOps/RunIKRigOp.h |
|