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API > API/Plugins > API/Plugins/IKRig > API/Plugins/IKRig/Retargeter > API/Plugins/IKRig/Retargeter/UIKRetargetProcessor
References
| Module | IKRig |
| Header | /Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Retargeter/IKRetargetProcessor.h |
| Include | #include "Retargeter/IKRetargetProcessor.h" |
| Source | /Engine/Plugins/Animation/IKRig/Source/IKRig/Private/Retargeter/IKRetargetProcessor.cpp |
bool WasInitializedWithTheseAssets
&40;
const TObjectPtr< USkeletalMesh > InSourceMesh,
const TObjectPtr< USkeletalMesh > InTargetMesh,
const TObjectPtr< UIKRetargeter > InRetargetAsset
&41;
Remarks
Get whether this processor was initialized with these skeletal meshes and retarget asset